![]() ![]() If you are struggling with the quality aspect of your enlarged bitmap designs, it’s time to use bitmap to vector conversion. This is why many embroidery digitizing companies have started using vector based designs, which can be scaled up to any size that might be required. When you enlarge bitmap images, they lose quality due to the reasons mentioned above. Since embroidery mostly needs you to trace the outlines and edges, you can work reasonably well by using Photoshop for bitmap to vector conversion. Though photographic images usually don’t give results with this process, outline images can be traced well. To clean up the path, you can open the file in Illustrator and adjust anchor points. Next, you will need to save the file in Adobe Illustrator (. Since images in the vector format can be scaled up to any limit and can be printed in any resolution that you desire, you can use them easily for your embroidery needs.įor bitmap to vector conversion, you will first need to select the image, make a copy of the path around your image, save the path, and bring up the “Export Paths” window. This is where you can use Photoshop for bitmap to vector conversion. But for tracing them on your fabrics, where you need the images to be in varied sizes, you would need them to be scalable. Usually, bitmap images are created from vector arts, and used for websites where the video dot density needs to be around 72 dpi. When you scale them up, they become pixelated. This is due to the fact that a bitmap image is resolution dependant. You can also blur it a little.If you have a bitmap image that you want to use for your embroidery designs of various sizes, you will need to use bitmap to vector conversion. Use Dodge Tool to lighten the edge of the box: Lighten up the top part using Levels or Hue/Saturation options. Use any technique you want to distort the bottom part of the logo to make it look "in perspective". Use Polygonal Lasso tool to select the bottom half of the logo. (Desaturate a little and change the Lightness setting).įor the next assignment, download an image of a box. ![]() ![]() Next, you will need to save the file in Adobe Illustrator (.ai format). Use Hue/Saturation option to make one layer darker and the other - lighter. For bitmap to vector conversion, you will first need to select the image, make a copy of the path around your image, save the path, and bring up the Export Paths window. To change the lighting on the logo (light on the top, dark on the bottom):ĭuplicate the logo layer. Use Edit > Transform > Warp to make the logo follow the shape of the mouse. Then you'll need to rasterize it (convert vector to bitmap): You can resize and rotate it (in Photoshop) or edit it (in Illustrator) It will be placed on a separate layer as a "Vector Smart Object". You can use your own picture, or download mine (image 2)ĭrag logo from Illustrator window to Photoshop Let's combine the logo and an image of a computer mouse. If you were to switch Fill and Stroke colors in the Toolbox, you'll see something like thisĬhange colors to Red and Black. If it did not work - one of the shapes is not a "closed" shape. Use "Subtract" button to "cut out the small shape". Make sure that all the shapes you draw are "closed" shapes (that means you return to the start point and the cursor looks like a pen with a small "o" next to it). Tracing curves can be more complex, but start with the biggest shape first. Remember, just clicking - creates straight segments, clicking and dragging - creates curves, Option (Alt) clicking on an anchor point - creates a corner point. Start creating a path around the first shape. Select "No Fill" option and a bright color for a stroke. Select the logo bitmap (see how it is pixelated?) First, let's lock it - so we don't move is accidentally Learn how the two types of images can work togetherįirst - create a vector logo based on the bitmap image (image 1) ![]()
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